|The Sims 4|
|Super Coin-Op Bros.|
|Date Released||September 4th, 2014|
|Sponsored By||EA Ronku Program|
The Sims 4 is a 2014 life simulation video game developed by EA Maxis and The Sims Studio and published by Electronic Arts. The Sims 4 was originally announced on May 6, 2013, and was released in North America on September 2, 2014 for Microsoft Windows. A Mac release has been confirmed, but a date has not yet been announced, and there are currently no plans for a console release.
The game has the same concept as its predecessor, The Sims 3. Players control their Sims in various activities and form relationships. The game, like the rest of the series, does not have a defined final goal; gameplay is nonlinear. The Create a Sim and Build Mode tools have been redesigned to allow more versatility when creating game content. Emotional state plays a larger role in gameplay than in previous games in the series, with effects on social interaction, user interface, and personality.
Super Sellout Bros.Edit
Uploaded on September 4th, 2014 and for the first episode of Super Sellout Bros, Jirard and Alex played a game that they had asked the audience if they were okay with in the Kaizo Mario World playthrough.
While they play the game, they talk about how Alex hasn't played Sims since the first one, while Jirard has never played it before.
- This game has no correlation to the time lines of the other Sim games. Because THAT'S why you played The Sims.
- There's no swimming pools in this game. 0/10.
- There is no recycled voice content from the last Sim games. Whoa...
- The Sims 4 uses a different engine than The Sims 3.
- The Sims can die from extreme emotions in this game.