|Date Released||April 8th, 2013|
|Completionist Rating||Finish It!|
|Link||Portal - The Completionist Episode 69 No Cake?|
The game primarily comprises a series of puzzles that must be solved by teleporting the player's character and simple objects using "the Aperture Science Handheld Portal Device", a device that can create inter-spatial portals between two flat planes. The player-character, Chell, is challenged by an artificial intelligence named GLaDOS (Genetic Lifeform and Disk Operating System) to complete each puzzle in the Aperture Science Enrichment Center using the portal gun with the promise of receiving cake when all the puzzles are completed. The game's unique physics allows momentum to be retained through portals, requiring creative use of portals to maneuver through the test chambers. This gameplay element is based on a similar concept from the game Narbacular Drop; many of the team members from the DigiPen Institute of Technology who worked on Narbacular Drop were hired by Valve for the creation of Portal.
Portal was acclaimed as one of the most original games of 2007, despite being considered short in length. The game received praise for its unique gameplay and darkly humorous story. It received acclaim for the character of GLaDOS, voiced by Ellen McLain in the English-language version, and the end credits song "Still Alive" written byJonathan Coulton for the game. Not counting sales through Steam, over four million copies of the game have been sold since its release. The game's popularity has led to official merchandise from Valve including plush Companion Cubes, as well as fan recreations of the cake and portal gun. A sequel, Portal 2, was released in 2011, adding several new gameplay mechanics and a cooperative multiplayer mode.
The Completionist Edit
Jirard compliments the graphics as smooth, atmospheric, and immersive. He also praises the music as contrasting between ambient and tense as the game progresses. He's very fond of the gameplay, considering the portal system creative. He also considers the puzzles fun and satisfying to solve. The challenge mode also proves very tough for him.
Jirard does not find the challenges worth it, as there's no payoff.
- Jirard completed Portal 2 before the first Portal.
- Jirard promises a review of Half-Life in this episode at some point in the future.
- The joke segment "Greg & Dev," where Greg teaches the audience how to do certain things in a game, makes its debut in this episode.