|Date Released||July 22nd, 2016|
|Completionist Rating||Finipete It!|
Paper Mario is set in theMushroom Kingdom as the protagonist Mario tries to rescue Princess Peachfrom Bowser, who has imprisoned the seven "Star Spirits", lifted her castle into the sky and has successfully defeated his foe after stealing the Star Rod from Star Haven and making himself invulnerable to any attacks. To save Mushroom Kingdom, rescue Peach, get the castle back, and defeat Bowser, Mario must locate the Star Spirits, who can negate the effects of the stolen Star Rod, by defeating Bowser's minions guarding the star spirits. The player controls Mario and a number of partners to solve puzzles in the game's overworld and defeat enemies in a turn-based battle system. The battles are unique in that the player can influence the effectiveness of attacks by performing required controller inputs known as "action commands".
Paper Mario is the second Mario role-playing game to be released (following Super Mario RPG) and is the first installment for the Paper Mario series. Paper Mario is the predecessor to the GameCube gamePaper Mario: The Thousand-Year Door, the Wii game Super Paper Mario, the 3DS game Paper Mario: Sticker Star and the Wii U game Paper Mario: Color Splash. The game received a positive reaction from the media, attaining an aggregate score of 88% from Game Rankings and 93% from Metacritic. It was rated the 63rd best game made on a Nintendo system in Nintendo Power's "Top 200 Games" list in 2006.
The Completionist Edit
Jirard praises the presentation for its charming pop-up book feel. To him it's distinct and makes the game interesting and lighthearted. Additionally, he praises the perspective the camera gives. It all adds to how cartoony the world is. What's more, he appreciates the NPCs who develop over the course of the game.
Jirard praises the gameplay for combining classic Mario mechanics with RPG mechanics. The combat gets attention for how much more involving it is compared to other RPGs. Additionally, he likes the stat system, especially with BP and badges, and the partner characters that help in combat and puzzles. However, he wishes Luigi could be a partner character.
Jirard appreciates the board back at Mario's house that lets the player track their completion progress, but is disappointed by the lack of a completion bonus. Despite this, Jirard recommends this game for its charm and engrossing world.
- 80 Badges Earned
- 160 Star Pieces Procured
- 50 Tayce T. Recipes Researched
- 64 Quizmo Quizzes Quashed
- 356 Total Battles
- 3373 Coins Collected
- 48 Hours of Total Playtime
- 1 Hour of Therapy a Week For Luigi and Mario