|Date Released||April 19th, 2013|
|Completionist Rating||Fi-lay It!|
|Link||Max Payne - DAT SMILE - The Completionist Episode 62|
The game centers on theNYPD Detective Max Payne, who attempts to avenge the murder of his family. It features a gritty neo-noir style and uses graphic novel panels (with voice-overs) in place of animated cutscenes to narrate the game, as it draws inspiration from hard-boiled detective novels by authors likeMickey Spillane. The game contains many allusions toNorse mythology, particularly the myth ofRagnarök, and several of the names used in the game are those of the Norse gods and mythos. The gameplay is heavily influenced by the Hong Kong action cinema genre, particularly the work of director John Woo, and it was one the first games to feature the bullet time effect popularized by The Matrix.
Max Payne received very positive reviews and was praised for its exciting gunplay and use of noir storytelling devices. The game won a large number of accolades, including the BAFTA Award. As of 2011, the Max Payne game franchise has sold over 7.5 million copies. It also inspired a feature film under the same title.
The Completionist Edit
Jirard appreciates the game's opening, and the way it's presented to set up the game's concept. The story even inspired his interest in filmmaking. Though he finds the main graphics dated, and looks much better on PC. The Xbox version has the best frame rate, though, and is the version he played for the review because of this. He also loves the comic book cutscenes and chilling music. Though he finds Max's face somewhat silly.
As for the gameplay, he finds the shooting mechanics solid, but somewhat repetitive. Though he gives special attention to the famous bullet time mechanic. He an also look past the lack of a growth mechanic in the game.
After completing the various difficulty levels for the game, Jirard finds that the payoff for completing Max Payne isn't worth it, due to only showing behind-the-scenes work on the game.
The video includes a "Max Payne Dubstep" composition by Michael "Skitck."